Tuesday, 8 November 2022

Cultists

 I was after some cultist type enemies for games like Five Parsecs from Home so I had an experiment with combining a few different files.  The cultists come from Dutchmogul and include 3 bodies and 2 sets of arms.  The weapons come from dorkfactory "intriguing alien weapons" and set of Adeptus Mechanicus bits which I can no longer find on Thingiverse/Cults3D.  All were resized to 56% of their native 28-32mm size before printing and after clean-up were glued together with gel superglue.

Cultist 1 has a machine pistol and a sword.  He's had a fairly simple colour scheme, as have all the others - green robes and silver weapons with a black wash, flesh hands with a sepia wash.  Base colours were re-used to drybrush highlights as required.

 

 

 

Cultist 2 has a machine pistol and a sword.

 



Cultist 3 has 2 swords.  The mysterious alien blades have been painted a rust colour before drybrushing silver.



Although the print lines show up, I'm not too worried because they create something of a fabric-like effect on the robes.  I'll print some more of these another day to bulk out the force, I've found some pre-merged files with a range of different small arms.

Cultists and mercenaries prepare for battle...


Sunday, 6 November 2022

Rad zombies

I've got some more 15mm zombies to add to my collection, this time some Rad Zombies from Loud Ninja Games / Alternative Armies.  I've only got 4 painted so far, using a fairly fleshy colour scheme.  I used a mixture of Vallejo flesh and bone colours with several thin sepia, black and red washes applied in different places.  Eyes and teeth were picked out with bone and then white.








They're on the large size for 15mm, so will serve as special zombies for my games.

"Wait... is there someone standing behind me?"

 I love the poses on these zombies and they'll be great lurking in the ruins of burnt-out cities, ready to ambush unsuspecting explorers...

Friday, 28 October 2022

Rebel Minis VIPER Suit 3

This civilian model of the VIPER comes without weapons or a set of jump jets and also lacks the up-armoured cockpit canopy. 

The large claws seemed ideal as load-lifters on a civilian work-mech.  These come in 3 pre-set poses that vary the angle of the pincers.  There are also finer manipulator claws which come pre-posed or with individual fingers for maximum flexibility.

A small hexagas cannister was added to the rear of the hull.  It probably powers a built in cutting torch or something similar.

I opted for a different set of shoulders to further differentiate this from the military versions.  They also have the benefit of a larger flat area suitable for applying a transfer or two (in this case an ID number).

I've always been rather disappointed with the various yellow model paints I've had, they're often quite translucent or lacking in density.  I think I've found the ideal one now - this has been painted with a Wilko "Bumblebee" latex emulsion tester pot!  The coverage was far better than any craft or model paints I've had and at £1 for a pot containing about 3 times the normal amount it was great value.  It didn't obscure the detail as I had feared it might, so I'd strongly recomend this one.  Because the pigment is so dense, it's also really good for stencilling markings directly onto black or grey tarmac/concrete without having to apply a white undercoat first.

After base coating, the model was varnished with Future floor polish and an assortment of waterslide transfers applied from GW, WWII tank kits and Infinity.  The arrows on the legs are cut from an 8-pointed star of Chaos from an old GW transfer sheet, the ideal scale for 15mm vehicles.

After the decals had a few days to dry, I applied a thinned black ink & matt varnish wash across the mecha, wiping it off quickly to avoid staining the raised areas.

When I acquired a pot of Army Painter blood red speedpaint, I was eager to give it a try and adding a few coloured accents to the VIPER added a bit of extra interest.

I gave the whole model a dusty drybrush, plus some silver chipping around the feet, claws and front of the hull.  This has given it a suitably beaten-up look for a well-used civilian loader/utility mech.  I've avoided rust stains, assuming that sci-fi mecha like this will probably have been built out of stainless steel or various composites.

I also painted on a few lubricant leaks around some of the joints.

The cockpit got an extra coat of Future to give the canopy a shiny finish.

As with the combat VIPERs, this printed pre-supported without any difficulties.

Along with the armoured cockpit and weapons, all parts for this model are also included in the base package for the Rebel Minis Earth Force VIPER, making it even better value for money.  If you play sci-fi in 15mm and have a 3D printer, you should go and buy this now!


This will be an excellent piece of scatter scenery for my 15mm games and might double up in some games as either a repurposed rebel mecha in Tomorrow's War or possibly something for the survivors to try and hotwire in my Escape from Zombie Planet games.

Wednesday, 26 October 2022

Rebel Minis VIPER Suit 2

VIPER suit 501 is an anti-armour specialist, equipped with 14 guided missile pods as the primary armament and a chin-mounted point-defence gatling as the secondary weapon.

As an alternative, it could be an artillery or heavy anti-aircraft unit.

I added a small storage cannister to the side of the cockpit.  This is actually a re-scaled WWII German gas mask case.

This pose has turned out better than the first VIPER.

Painting was exactly the same as the first VIPER.

As with the first VIPER, this one has a Jerry can of extra drinking water attached to the main hull.

Water slide transfers were applied similarly to the previous VIPER, though the numbers are obviously slightly different.

I added an extra "NO STEP" transfer to the arm missile pods.  Don't want anyone standing on those!

Don't stand on the missile pods!

Taking advantage of 3D printing, these 3D sculpts are much bigger than the original physical Rebel Minis VIPER suit models, towering over a 15mm figure.

15mm figure for scale.

Wednesday, 19 October 2022

Barricades and more crates for the cargo bay

Continuing from my cargo bay scenery, the first of these Star Wars Legion barricades come from Sablebadger, resized to 50%.  I added a small ammo box and triangular can from a stowage set too.

Star Wars Legion barricade from Sablebadger

ImperialTerrain make this hasty defence position, again resized to around 50% and with a small triangular can added on top.

Hasty defence position from ImperialTerrain

Other side of Hasty defence position

I tried a couple of different colour schemes on these crates (printed at 50%).

New crates.

Battered, dirty, rusty old crates.

Ribbed suitcases from Sablebadger

I can imagine these barrels being HDPE plastic chemical drums with a metal screw ring around the top to secure the lid, so I've painted in appropriate colours.

Barrels from Sablebadger

This mixture of crates includes some from Sablebadger, some from Lordogre (as mentioned in my previous cargo bay scenery post) and some from Lord_Farzenbobble.  All were resized to between 45% and 56% original size.  I keep a notebook so I can note down which sizes in case I want to print more to match.  More recently, I've started re-saving the stl files with the size inculded in the filename, eg. "barrel3-56.stl" for barrel 3 at 56% original size.  This avoids having to dig out the notebook each time!

Crates from Lordogre (one on left), Lord Farzenbobble (metal crates in centre) and Sablebadger (blue ones)

Crates from Lord Farzenbobble (top left), Lordogre (stacked top right) and Sablebadger (front)

6 barrels from Sablebadger resized to a smaller 40%.  I thought that these could serve equally well as ventilation units or other gubbins on the roof of a building, to help "sci-fi" my Middle Eastern style houses.

Barrels from Sablebadger

 With all these different crates, barricades, barrels and so on, I have enough scatter terrain for a good sized board now, be it inside a complex of buildings, out in a supply dump or sprinkled around outdoors in a settlement.