Sunday, 2 November 2025

Space Adventure

Another space adventure for the kids (who were eager to get out my scenery and put it together).  A space freighter has stopped off to trade at a small colony.  It's strangely quiet, the only moving things visible are robots.  No humans can be seen.

The crew prepare to disembark. 2 droids and 2 humans.  What will they discover...?

The crew set off.  Time to investigate the nearby ruined module, they trek across the field towards it.

Checking inside the wreckage, there is nothing to indicate what has happened here.  Where are the people?

What is this strange structure?  2 of the crew approach the robots standing next to it...

Another robot has been supervising the computers nearby.  Why are all the consoles outside in the middle of the road?

The robot can offer no information, only that it is "Monitoring the situation."

Some of the robots are questioned.  "What have you built?"  "A barricade."  "Why?" "To stop any vehicles entering the area."  Curious...

That wasn't very illuminating.  Time to go and investigate elsewhere.

One of the military robots appears to be doing something to the main communications array.

An apparently abandoned vehicle still has the keys in the ignition.  This will make it quicker to travel around the settlement, wading through that long grass is exhausting.

 They can drive past the complex towards the supply depot in the distance.

One of the military robots has reached the main lock of the module complex.

Airlock doors swish open, and the robot moves inside.


2 of the crew members are approaching the other side of the complex.  They alight from their vehicle and move towards the nearest entrance.

 Inside, all seems quiet.  Maybe too quiet?

They decide to explore further.  The astromech droid goes first.


Curious... there seems to be a bar counter in an open area in the fields next to the supply depot.  Perhaps this robot has some useful information? 
 
 
Inside the module complex, the military robot is located and questioned.


 Unfortunately, it has no useful information to offer, but begins to advance menacingly on the crew members.
 
 
 As our heroes question the robot bartender, it suddenly cries angrily "KILL ALL HUMANS!" and clambers up onto the bar, preparing to attack!
 

Fortunately, it slips on the polished surface!  As it crashes to the ground, the protocol droid presses the reset button, returning it to its usual human-friendly mode.

As the other crew members dash from the module, another of the robots confronts them.  A shotgun shell knocks it flat, then the astromech droid resets it and it joins them.

As one, the robots turn and start walking towards the ship.  What unpleasant plans do they have for our heroes?

The grav sled also approaches, skimming over the ruins.

After a headlong drive across the fields, the crew are back on board, and preparing to take off.

The robots close in, but the side hatch is closed just in time.

The rear hatch is also shut, the robot can't get in.  The crew can escape.


Scenery is mainly 3D printed Dragon's Rest for the MOP corridor module complex, plus a wide range of manufacturers for all the scatter scenery, eg. EC3D for the bar.  Robots are by Dutchmogul and the starship crew are metal figures from Ground Zero Games.

No comments:

Post a Comment