Wednesday, 30 April 2025

Five Parsecs From Home: The Voyage of the Power Cruiser - Meet the Crew

 After watching some of the adventures of the Blackraven crew on the Joy of Wargaming, Number 2 son asked that we create our own starship crew for some good sci-fi adventuring.  Sensing an opportunity, I grabbed my copy of Five Parsecs from Home and got him rolling some dice.

Without further ado, may I introduce the crew of the Power Cruiser

Arel Warders is a human male.

Arel Warders

Orphan Utility Programme

Desires fame

Mercenary

Arel is a product of the Orphan Utility Programme, taken in by the state and given training and an education.  Having no parents, Arel feels compelled to seek approval from anyone that he can.  Becoming famous will give him the recognition he feels he deserves.  Lacking any particular talent for technical skills, performance or creative arts, Arel’s skill lay in fighting, and the OUP encouraged him towards military service.  Having mustered out of the Neo Colonial Commonwealth military, Arel set himself up as a mercenary, and likes to demonstrate his fighting prowess.  He has come to Lissen to seek employment.

Eandyne Rookson is a human male.

Eandyne Rookson
 

Religious Cult

Desires freedom

Mercenary

Eandyne belonged to The Kedrine Associative, a religious cult who train large numbers of their "associates" as mercenaries and hired him out to earn money to support the cult.  Having been exposed to different cultures and worlds during his time as a mercenary, Eandyne has realised the opportunities available and desires freedom from the constraints of the cult.  He is considering throwing his lot in with the people of Lissen, who he considers are as much prisoners of the Pactolan government as he was a prisoner of the Kedrine Associative.  His most recent employer was the Sector Government and Eandyne still has contact with them (patron).

Dennio Arciark is a human male empath.

Dennio Arciark
 

Military Brat

Desires revenge against Nagrican outlaws

Punk

As an empath, Dennio has low-level psychic abilities, and can read emotional states in others.  In theory, this should make him very good at dealing with others, but he has a deep-rooted anger that makes him deliberately rub others up the wrong way.  Moving around with his parents to various military postings, Dennio frequently relocated as soon as he had started to feel at home.  In his teen years, Dennio rebelled against the militaristic attitudes that pervaded his life, adopting a punk lifestyle.  His father was killed in action fighting against Nagrican pirates and now he desires revenge against them.  His punk lifestyle has sometimes brought him into conflict with others, most recently some Psychos with whom he had a run-in.  He believes that he has tracked the Nagricans to the planet Lissen.

Larry Tere is a human male.

Larry Tere
 

Low Tech Colony

Desires technology

Petty Criminal

Larry loves technology.  That’s unfortunate, because living on the low-tech colony agri-world Lissen means that he doesn’t get access to much.  Larry’s knack with technical equipment made him well-known in his village, and people would come from far and wide to ask him to fix broken items.  This led to requests for more unusual items, and Larry was soon the local “go-to” source for any illicit tech requirements.  Local enforcers would overlook his illegal activities in return for servicing of any items they might acquire to improve their own lives.  Larry is eager to get off-world to indulge his love of technology, get to grips with more complex machinery and take advantage of the improved lifestyle which it would bring.  Larry’s illegally acquired repair bot will be coming with him.

 

 Gordi is a precursor female.

Gordi

Industrial World

Desires revenge against psychos

Scoundrel

Gordi hails from the industrial world Chindivrium.  She is something of a scoundrel.  She desires revenge against the same Psychos that dislike Dennio, they have left a trail of death and destruction across several planets, and Gordi has followed it to Lissen.

 

Hany Flemer is a human male.

Hany Flemer

Comfortable Mega-City on Pactolus

Desires truth

Agitator (trouble with pirates)

Citizen Flemer is comfortably well-off and brings some important financial backing to the crew.  He is something of a crusader, seeking truth about the government on Pactolus, where the inhabitants are differentiated by height, "Tallers" being full citizens but "Shorters" being treated as little more than property, with severe restrictions on their lives and minimal rights. He has also seen how the workers on Lissen are oppressed and forced to live in what he sees as primitive conditions.  Hany has been encouraging others to campaign for civil rights on Pactolus, and has just started rabble-rousing on Lissen, where he is seeking more information about how they are forced to live.  Recently his agitation has resulted in trouble, with some pirates taking an interest in him - presumably they have been paid off to "discourage" him, apparently in a fairly permanent way.  On a low-tech world like Lissen, accidents can easily happen...

 

The crew are "somewhat honourable bandits", who met through their dislike of the Pactolan government.  Between them they have 16 Credits.

 

The Power Cruiser

An unreliable merchant cruiser, 30 hull points, 21 Credits in debt.




 Crew names were chosen from a Sci-fi name generator, I was given the task of working out how the crew came together and how to explain their characteristics etc.  This was apparently the "boring" bit, and watching a few episodes of Go-Jetters drew his attention elsewhere...

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