Although I have plenty of figures, I'm aware that buildings are something on which I'm rather short, especially for zombie games in an urban environment.
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The basic sections with doors & windows cut out. |
This post was going to be about building the cityscape (well, a small part of it anyway), but instead it's ended up being about an off-cut that I removed from my sheet of foamcore before I started work on the city.
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Edges "distressed" and ready for assembly. |
I decided that they were just large enough to use for some ruins to go with my desert dwellings, all of which have been built as intact structures so far.
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Building 1. |
They'll provide some extra cover to bulk out the desert games but shouldn't take nearly as long to build as the multi-storey intact buildings.
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Building 1 alternative view. |
Note how I made use of the slightly shorter bits of wall by adding a doorway in the middle so the building is still a regular rectangle. Windows are 10mm above ground level and are 10x10mm or 5x10mm in size, doorways are 15x20mm.
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Building 2. |
And finally a view of the first of my big city buildings in flat-pack pre-assembly form. It's foamcore with thick card (1mm, quiet tough to cut!) used to add surface detail. I've tried using cork tiles in the past but I don't really get on with it so these days I just use foamcore as the basis for most structures.
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City building. |
Great work!
ReplyDeleteNice WIP with these look forward to seeing them all painted up.
ReplyDeletegreat work you make it look too easy
ReplyDelete